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MOB SEASON

Client: Quest, part of The Discovery Channel
Agency: in-house
Director/Creative: Ray Dunlop
3D CG modelling, animation and editing by Digital Distortion
CG designer/animator: Dan Sollis
Addtional photoshop texture design by Rosie Andrews

Sound design and finishing by Envy

A promo for Quest’s MOB SEASON, created as 3D CG. Modelled, animated and rendered in Lightwave, with addtional finessing done in After Effects to craft the grungey look

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